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October 2008 (1)
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Defend Stuff: A Silverlight 2 Game
by
RogerGuess
Defend Stuff is a tower defense game written in Silverlight 2. There is this ‘stuff’ that you are supposed to protect from the ‘bad guys’. You have rocket turrets, machine guns, and a seismic disruptor thingy. You can place turrets throughout the map...
Filed under:
defendstuff
21
Comments
SilverLander: A Silverlight 2 Game (updated for Beta 2)
by
RogerGuess
This was my first Silverlight game. I have now updated it for Silverlight 2 Beta 2 ( here is the Beta 1 version ). The game counts down and begins the lander on approach from the top left of the screen. Your job is to bring the lander to a safe slow ...
Filed under:
Silverlander silverlight beta 2
8
Comments
SilverLander: A Silverlight 2 Game
by
RogerGuess
This was my first Silverlight game. I have now updated it for Silverlight 2 Beta 1 ( here is the Beta 2 version ). The game counts down and begins the lander on approach from the top left of the screen. Your job is to bring the lander to a safe slow ...
Filed under:
Silverlight games SilverLander
51
Comments
SilverLander: A Silverlight Game
by
RogerGuess
I updated this to Silverlight 2 Beta 2 HERE Here is my first Silverlight game. The game counts down and begins the lander on approach from the top left of the screen. Your job is to bring the lander to a safe slow (and upright) landing on the surface...
Filed under:
silverlight games
,
silverlander
4
Comments
SpaceRocks "With Friggin Laser Beams"
by
RogerGuess
I updated Bill Reiss demo on SpaceRocks to include firing at the asteroids. If you have not checked out his demos's yet, be sure to visit SilverlightRocks . He got it all started, and I just added one extra step ( Keep em' coming Bill! ). I added...
Filed under:
silverlight games
,
SpaceRocks
31
Comments
Silverlight Games 101
by
RogerGuess
Bill Reiss has posted some excellent demos for Silverlight 1.1 on Silverlight Games 101 . He includes samples, instructions, and even full Visual Studio 2008 solutions zipped up and ready use. He includes some very usefull utilities for dealing with vectors...
Filed under:
silverlight games